IcePEAK
VR ice climbing for Meta Quest 3
Unity 6, C#, XR Interaction Toolkit · Apr – May 2026 · Team of 3
A first-person VR ice-climbing game for Meta Quest 3. I built the ice-pick climbing system, the game's signature mechanic.
- Swing detection that samples the pick's tip, not the controller, over a rolling 5-frame window, so a wrist flick registers as a real swing
- Full-body climbing locomotion driven by each hand's controller motion, kept stable during two-handed holds
- Event-driven pick core that let teammates add ice destruction, checkpoints, and gadgets without touching it, plus breakable ice with crack decals and physics debris