Stack-N-Climb
Shoot falling disks to freeze them, then climb them
Unreal Engine 5, C++, Blueprint · Feb 2026
A third-person climbing platformer: shoot falling disks to freeze them into platforms, and climb to the target height.
- Component-based C++ systems: a respawning disk grid, a three-state falling-disk machine, and a reusable shooting component
- Freeze rules that keep one active disk above the player and promote or release disks as they climb
- Camera-accurate hitscan with aim-down-sights, Niagara beam effects, and physics knockback