Get to know me!
I'm Tony, a third year undergraduate student at the University of Pennsylvania. I am pursuing a Bachelor's in Computer Engineering , and submatriculated into accelerated Master's in Computer Graphics and Game Technology, both degrees expected in May 2027. I specialize in GPU programming, real-time rendering, and high-performance computing.
I'm actively seeking 2027 new grad full-time positions in computer graphics, rendering engineering, and software engineering. My experience spans from developing CUDA path tracers with advanced optimization techniques achieving up to 160× performance improvements, to building complete voxel game engines and contributing to Linux kernel research.
Feel free to contact me for opportunities or collaboration!